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We're always working to advance mobile rich media advertising. Read our blog to keep up on the latest and greatest company, industry, product and creative news.

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Medialets Named Red Herring Global 100 Company

01/19/2009 posted by Eric Litman

The team at Red Herring told us today that Medialets has been named a Red Herring Global 100 company for 2009. We’ve been working day and night since our launch six months ago in July to build the best platform for understanding and connecting with audiences in mobile and couldn’t be more pleased that Red Herring has taken notice.

Thanks to Red Herring, our customers and partners for a great start, and look to us to continue to drive the pace in mobile advertising in 2009.

 

Win Tickets to Girl Talk!

11/15/2008 posted by Eric Litman

Here at Medialets, we are believers in innovation and transformative thinking. Ingenuity, creativity and a desire to push the boundaries of what critics claim is possible drives us to revolutionize the way marketers think of mobile advertising. SMS and static banners are the beginning, but they won’t inspire and move you the way rich engagement and interaction can when 6 inches away from a consumer’s face. This type of passion for innovation extends to every industry, from manufacturing to sales to technology to entertainment, and we support everyone who wakes up every morning excited to build something great. 

One of the most interesting and forward-thinking musical artists of the past few years is Gregg Gillis aka Girl Talk, a former biomedical engineer turned DJ, who has established a cult following due to his masterful mashups of disparate artists, resulting in music that bridges the gap between genres and brings people together. He has recently devoted himself to making music full-time, and is one of the most in-demand artists of the year.

It is our pleasure to extend an invitation to two winners to join the Medialets team at Girl Talk’s show in NYC on Sunday, November 16th.  Instructions for entering the contest are on the image below, and the two winners will be picked at random at 4:00pm EST on 11/16/08.  You must be in NYC to be eligible to win.

To those who are cutting-edge and forward-thinking, we salute you, and here’s hoping that you will join us tomorrow at Terminal 5 to see Girl Talk work the crowd.

Good Luck!
Rana and the Medialets team

Android Market, Unleashed

10/31/2008 posted by David Hill

Here we are a little over a week since the launch of the first Android-powered phone, the G1. As of Monday, Android Market has been open to developers to distribute their applications as they wish. We’ve made some more observations on how the Android Market is evolving, and we’re eager to share them with you. 

Highlights

(1) 167 Apps have been downloaded between between 667,000 and 2.9 Million times.

(2) Downloads are being driven by 41 apps, which account for between 73% and 83% of all possible downloads.

(3) Two applications, Pac-Man by Namco and The Weather channel generated the most downloads (50,000 – 250,000).

(4) Although download ranges can be very large, growth on the low-end was still nearly 80% during the first week.

(5) 5 Categories account for 61% of all apps.

(6) The number of apps has nearly tripled since launch, led by the Games, Tools and Productivity categories.

Applications By Category

Android Market applications totaled 167 as of 10/29.  The top 5 Categories with the most apps accounted for 61% of all titles: Tools, Games, Lifestyle, Multimedia, and Productivity.


Title growth has nearly tripled since launch, as the chart below shows.  Three categories – Tools, Games and Productivity led the growth, representing just over 50% of the 105 apps added since last week.

Downloads

Android Market provides download data in ranges or “bins.”  While it’s better than having no information at all (e.g. Apple’s App Store) it gets a bit unwieldy within the top 2 bins, 10,000 – 50,000, and 50,000 – 250,000, where the top end is 5x larger than the bottom end, and the variance can be up to 200,000.  In the chart above, we’ve looked at the trend of total downloads from both ends of the ranges given, and growth seems pretty healthy on both ends.  Apps downloaded from the end of the Market’s first day until 10/29 grew at a rate anywhere between 80% on the low end to potentially 97% on the upside.

The table below gives detail on the distribution of downloads, which are driven by 41 apps in the two highest bins. Taking the low/high ranges into consideration, these 41 apps comprise anywhere between 73% and 83% of all possible downloads

Within these 41 apps, two of them, Pac-Man by Namco and The Weather Channel generated the highest number of downloads (50,000 – 250,000).  The remaining 39 are in the 10,000 – 50,000 range – we displayed the “Top 5″ in the table below, which were determined by  the most recent average of user ratings.  

We’ll keep you posted as data continues to roll in.  In the meantime, we’d love to hear your comments and ideas as our ecosystem continues to evolve.  Reach out to us at connect at medialets dot com and add us on Twitter at @medialets.

 

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